The Plane of Hate can only be reached via the wizard spell Alter Plane: Hate, and requires a reagent called Fuligant Soulstone of Innoruuk. The stone is sold by a vendor in the dark elf cleric guild, in Neriak 3rd Gate. Minimum price for it is 105pp. It used to be 250, so that's a big price drop. The level limit on the portal is 46, and keep this in mind: if you die at 46 on the plane, delevel, and the rez doesn't get you back to 46, you can't get back to get your corpse. So you are best advised to wait until at least 48 before going, and 55+ for the second floor.
[First floor map, click to enlarge]
Break-in can be challenging. On port, everyone should be invisible. When you get there, you should move off, following the blue line on the map. That means three right turns, then run up the wall and stay on the wall, heading east and then north, to where it says Break in Camp on the map. Everyone needs to stay at the camp spot and not move too far way, and definitely don't move up the wall, or you will agro the second floor. Likewise, when you pull something to the camp, don't fight on the wall or you can chain agro the second floor.
The pull team should consist of a rogue and monk, with the rogue scouting while hide/sneaking. Only two of the fourteen mobs on the PoH, Scorn Banshees and Ire Ghasts, can see him. Scorn Banshees look like female zombies while Ire Ghasts look like ghouls. The monk can /assist off the rogue to target mobs for the pull, unless it's a ghast or banshee, in which case the rogue doesn't have much choice if he gets surprised. Pull as much as possible to the break-in spot before moving. People usually move to the Maestro of Rancor's house since there's a lot more room.
Here's a run-down of the mobs. Each mob is a certain class, and by and large, drops armor for players of that class. So the Spite Golem, a shaman, drops shaman armor, etc. Each type of mob has a boss mob, such as the Avatar of Abhorrence, a bigger version of Abhorrent and Lord of Loathing, a bigger version of a Loathing Lich. There are exceptions. Most mobs are undead, so pallys and clerics can have a field day. Mini-bosses are on a three-day respawn timer.
Revultant Rat - Warrior. The most common mob up there. They look like a giant diseased rat and have low magic resist, but proc Deadly Poison. Only drop other than gems is a Ranger Whip. Low agro range.
Spite Golem - Shaman, looks like a rock golem. Casts SoW and alacrity on nearby mobs, has a pet, extremely high MR. Drops Runed Etched armor (shaman), and Runewood Shield, a druid shield. 100% spell resistant to all but poison/disease based spells. Enchanters should strip their buffs with Annul or Strip Enchantment. Considered the hardest mob to mez.
Scorn Banshee - Warrior, proc Strong Disease, drops Imbrued Platemail Armor (bards) and occasionally Martune Rapier (8/23 +5 str +4 agi, bard only). Cons indifferent, but DOES SEE sneaking rogues. Undead. Low agro range, tough to mez.
Forsaken Revenants - Both sexes. The males are magicians and drop Apothic armor (magician), females are enchanters and drop Insidious armor (enchanters). Female revenants don't charm. Have damage shields, males cast nasty AE spells. Have pets. Undead (vampires).
Abhorrents - Rogues, look like gargoyles, can backstab, drop Woven Shadow armor, and occasionally a Shrieking Ahlspiess (9/27, +4 str +5 dex, proc Yaulp II, rogue only). Renders as short spear although icon is that of a dirk. Do not see invisible or see rogues. Very low magic resists - enchanters favorite target for charming. Undead.
Clerics of Innoruuk - Clerics, look like guards in Neriak. Can CH very fast, especially if you pull more than one, and interrupting them is very difficult. High MR, tough to mez. Drop Ethereal Mist armor that turns clerics into Barney the Dinosaur, and Prismatic Shields (AC18 +10 SV all, cleric only).
Kiraikueis - Monks, look like zombies, drop Indicolite (warrior armor) and Shurikens of the Tranquil (monk-only throwing weapons). Do strong disease, have a low MR. Undead. Very large agro range, but a small pass-on range, so they will agro with anything close, but those in turn do not agro the mobs around them.
Ire Ghasts - Shadow Knights, undead, look like ghouls but cast multiple harm touches, drop Theologian Claymore (paladin 2HS), Darkmetal Holy Water Sprinkler (paladin 1HB) and Trueheart Shield (paladin shield). Have a small aggro range.
Ashenbone Drakes - Necromancers, big ugly bastards who look like skeletal dragons. Drop Ashenbone Axe (24/42 2HS with some stats, war/pal/sk/rng), Ashenbone Abassi (9/25 5str 4agi SK only) and Ashenbone Shield (AC25 +5 STA +100 HP, SK only). Undead. Have the worst agro radius of all mobs in PoH and are one of the hardest to mez. Mez adds and finish this one off first if you get multiple pulls.
Loathling Liches - Wizards, look like spectres, small agro range but big pass-on. Rather common mobs with lots of HP, drop nothing but sometimes a Rod of Souls, three charges Drain Soul.
Haunted Chest - Warrior. They look like a big box with teeth. They will proc a Nullify Magic, so they will strip your buffs. They drop a Rune Etched Bracer and Shiverback-Hide Boots. They do not see a rogue, but do see regular invis. They have an extremely small agro range and are very slow. When pulling, the puller has to stay close, or the box will forget and go home.
Most mobs are static, others roam or patrol through the zone. There are some
times four mobs patrolling near the break-in spot, so be prepared to be jumped. Zone patrolers can be
a Cleric, Spite, Ire, or Rat,
and in that order of appearance. Repop on zone-patrol is the same as static
spawns if killed, so about 8 hours. If they de-pop themselves, which they do if
they make it to the zone line, then the repop is about 30 minutes or so, but
since they walk right by the zone-in, if you set up camp there, you will get
them all. They have a less than normal drop rate.
Regular Roamers: There are 2 patrol routes in Hate, the North and South. Both are mapped out on the map above. On both of these route, there can be Lich, Rat, or Ire, and they are both on a 30 minute timer, so be extremely careful. Also, both routes can run clockwise or counterclockwise, and the mobs can stop mid route and head back.
Maestro of Rancor is the number two boss mob on the plane.
Warrior, casts an AE lifetap with a small radius,
so only melees get nailed if casters are smart. Hits pretty hard and fast. List of drops:
Six Note Blade - 11/25 1HS, bard only.
Evensong - 11/25 1HB, bard only.
Kelin's Seven Stringed Lute - bard string instrument.
Shield of the Stalwart Seas - AC35 +20 STR +20 STA, effect Ultravision. Only usable by Erudite Paladins.
Mempo of Likato - monk-only mask, effect of Ultravision.
Basoon Haste Gauntlets: Human monk gauntlets with haste.
To take him, first you must isolate his area. Pull all the clerics out of that house, then go up to the second floor and get the mobs up there as well. Once that's done, move your crew in, with the tanks facing him and the casters a distance away, near the throne in the building. Consult the floor plan above, because it shows where to position people.
When pulled, let the melees take him down to 60 percent before nuking. His AE
lifetap can heal him quickly so you don't want to go OOM. Shaman slow won't
stick, but enchanters can strip his enchantments and mana sieve him to lower his
chances of lifetapping.
So, here's a chart of level one for your own reference.
First Floor Mobs
|NAMED MAESTRO MOBS||LEVEL||DROPS|
|Maestro Of Rancor||53||Basoon Haste Gauntlets, Evensong, Kelin's Seven Stringed Lute, Mempo of Likato, Shield of the Stalwart Seas, Six Note Blade|
|A Very Unpleasant Hand||55||Hand of The Maestro [for Warrior epic quest]|
|Hand of the Maestro||40||[it's death spawns A Very Unpleasant Hand in it's place]|
|NAMED MINI BOSS MOBS||LEVEL||DROPS|
|Ashenbone Broodmaster||56||Encyclopedia Necrotheurgia|
|Mastrer of Spite||56||Tunarian Scimitar, Gardash, Rune Etched Boots, Rune Etched Bracer, Rune Etched Chestplate, Rune Etched Gauntlets, Rune Etched Greaves, Rune Etched Helm, Rune Etched Vambrces, Scaled Heirophant Breastplate, Scaled Heirophant Vambraces, Scaled Heirophant's Greaves, Scaled Heirophant's Boots, Scaled Heirophant Cloak, Scaled Heirophant's Helm|
|Lord of Loathing||56||Eye of Innoruuk, Beckon|
|Grandmaster R'tal||56||Sode of Enpowerment, Rakusha Cloak, Sunderfury, Indicolite Boots, Indicolite Breastplate, Indicolite Gauntlets, Indicolite Greaves, Indicolite Helm, Indicolite Vambraces, Legionnaire Scale Breastplate, Legionnaire Scale Bracers, Legionnaire Scale Pauldron, Legionnaire Scale Boots, Legionnaire Scale Gauntlets, Legionnaire Scale Greaves, Legionnaire Scale Vambraces|
|Magi P'tasa||56||Eye of Innoruuk, Staff of Elemental Mastery: Earth, Apothic Boots, Apothic Crown, Apothic Gloves, Apothic Kilt, Apothic Robe, Apothic Sleeves, Apothic Warband|
|Coercer T'vari||56||Rod of Infinite Thought, Insidious Gloves, Insidious Halo, Insidious Manacle, Insidious Pantaloons, Insidious Robe, Insidious Sleeves, Insidious Slippers|
|Mistress of Scorn||56||Dawnchaser, Imbrued Platemail Boots, Imbrued Platemail Bracer, Imbrued Platemail Breastplate, Imbrued Platemail Gauntlets, Imbrued Platemail Greaves, Imbrued Platemail Helm, Imbrued Platemail Vambraces|
|High Priest M'kari||56||Truesight Hammer, Ethereal Mist Boots, Ethereal Mist Bracers, Ethereal Mist Chestplate, Ethereal Mist Gauntlets, Ethereal Mist Greaves, Ethereal Mist Helm, Ethereal Mist Vambraces|
|The Ire Lord||56||Eye of Innoruuk, Bloodmoon, Shield of the Immaculate|
|Avatar of Abhorrents||56||Vexthorne, Woven Shadow Boots, Woven Shadow Bracer, Woven Shadow Chestplate, Woven Shadow Gauntlets, Woven Shadow Greaves, Woven Shadow Helm, Woven Shadow Vambraces|
|CLASS ARMOR MOBS||LEVEL||DROPS|
|A Spite Golem||51-53||Runewood Shield, Spitestone Shield, Rune Etched Boots, Rune Etched Bracer, Rune Etched Chestplate, Rune Etched Gauntlets, Rune Etched Greaves, Rune Etched Helm, Rune Etched Vambrces, Scaled Heirophant Breastplate, Scaled Heirophant Vambraces, Scaled Heirophant's Greaves, Scaled Heirophant's Boots, Scaled Heirophant Cloak, Scaled Heirophant's Helm|
|A Kiraikeui||49-52||Shuriken Of The Tranquil, Amber Slowstone, Indicolite Boots, Indicolite Breastplate, Indicolite Gauntlets, Indicolite Greaves, Indicolite Helm, Indicolite Vambraces, Legionnaire Scale Breastplate, Legionnaire Scale Bracers, Legionnaire Scale Pauldron, Legionnaire Scale Boots, Legionnaire Scale Gauntlets, Legionnaire Scale Greaves, Legionnaire Scale Vambraces|
|A Forsaken Revenant [Male]||49-51||Wand of Swords, Apothic Boots, Apothic Crown, Apothic Gloves, Apothic Kilt, Apothic Robe, Apothic Sleeves, Apothic Warband, Essence Of A Vampire [for Enchanter epic quest]|
|A Forsaken Revenant [Female]||49-51||Wand of Swiftness, Insidious Gloves, Insidious Halo, Insidious Manacle, Insidious Pantaloons, Insidious Robe, Insidious Sleeves, Insidious Slippers, Essence Of A Vampire [for Enchanter epic quest]|
|A Scorn Banshee||49-51||Martune Rapier, Imbrued Platemail Boots, Imbrued Platemail Bracer, Imbrued Platemail Breastplate, Imbrued Platemail Gauntlets, Imbrued Platemail Greaves, Imbrued Platemail Helm, Imbrued Platemail Vambraces|
|Cleric Of Innoruuk||49-51||Prismatic Shield, Ethereal Mist Boots, Ethereal Mist Bracers, Ethereal Mist Chestplate, Ethereal Mist Gauntlets, Ethereal Mist Greaves, Ethereal Mist Helm, Ethereal Mist Vambraces|
|An Abhorrent||49||Shrieking Ahlspeiss, Woven Shadow Boots, Woven Shadow Bracer, Woven Shadow Chestplate, Woven Shadow Gauntlets, Woven Shadow Greaves, Woven Shadow Helm, Woven Shadow Vambraces|
|Thought Corruptor/Destroyer||55||Dark Steel Breastplate [for Paladin epic quest], Shattered Emeralds of Corruption|
|An Ashenbone Drake||51-53||Ashenbone Abbasi, Ashenbone Axe, Ashenbone Shield|
|A Loathing Lich||51-53||Wand of Conflagration|
|A Haunted Chest||50-52||[any piece of armor from the following sets: Apothic, Blighted, Carmine, Ethereal, Indicolite, Insidious, Rune Etched, Shiverback, Thorny Vine, Umbral, Valorium, Vermiculated, and Woven Shadow]|
|An Ire Ghast||49-51||Darkmetal Holy Water Sprinkler, Trueheart Shield, Theologian Claymore|
|A Revultant Rat||49||Revultant Whip|
|An Evil Little Imp||35-43|
The second floor is very interesting. There are fewer mobs and all of them are oversized Inkies in various forms (they are about as big as a Barbarian), and some of them drop class armor as well. The armor is at least Thurgadin-class or better, and extremely rare.
[Click on thumbnail to enlarge the map]
Pulls will take a little longer because they are so far apart, and they have a lot more hit points, so they take longer to kill. Mobs are at least in the mid-50s, so you need 58+ characters up here, especially chanters and shaman. Enchanters note: They can only be mezzed by the enchanter spell Rapture. Glamour of Kintaz will fail 99% of the time. The problem is, Rapture has a 24 second recast time. So you either need two level 59 enchanters or a lot of tanks to off-tank if you get mulitple adds.
Innoruuk's Chosen - Female inky, looks like the Champion. Drops Crown of Hatred, 10ac +6 str/agi/wis/int effect: ultravision (instant)
An Agent of Innoruuk - Female inky in colorful clothing, drops gems, Untamed armor for Rangers, Nightgrowth Blade, ranger 1hs, and Tier'Dal Sai, 1hb, 11/19, 5AC, +5 AGI, mnk/brd/rog.
An Evangelist of Hate - Male inky, looks like the Clerics. Kill him to stop the "All hail!" spamming. Drops Cleric items, although killing him is worth it just to stop the spam.
An Elite Dragoon - Male inky in plate, looks like an SK or warrior. No drops
A Sage of Innoruuk - Female inky in a purple robe, drops Rainment of the Chosen (caster robe, looks like FBR but +16 Int), Songshawl (bard shoulders), Spiritguard (shaman held item).
A Knight of Innoruuk - Male inky in sharp gold armor. Drops Righteous armor (Paladin armor) plus a Darkmetal Falchion, Hate's Edge, Life's Guard, Darkwar Mask.
A Champion of Innoruuk - Female inky in plate that looks like Thurg cleric armor. Warrior, drops Culler (2hs for war/rng), Mantle of Study (5ac 7dex 7int 10hp 10mana, casters), Nightgrowth Blade (12/23, 8 str, 8 wis 5.5wt).
of Innoruuk - Male inky in a purple robe, drops Druid Harmony armor.
Other Level 2 mobs*
|LEVEL||RACE AND CLASS|
|A Greenblood Emissary||56||Ogre Shadowknight|
|A Greenmist Diplomat||56||Iksar Shadowknight|
|A Steel Warrior||56||Human Warrior|
|A Dismal Rager||56||Human Shadowknight|
|A Kotiz Ambassador||56||Iksar Necromancer|
|A Nightkeep Warder||56||Troll Shadowknight|
|A Heretic of Odus||56||Erudite Shadowknight|
|A Seeker of the Dark Truth||56||Erudite Necromancer|
|A Minister of Bertoxxulous||56||Gnomish Necromancer|
|A Basher Captain||56||Troll Warrior|
* None of these mobs drop anything. Don't bother with them if you can.
Innoruuk - Big ugly mofo. 7 day respawn, while everything else on the plane is between six and 12 hours. He has around 150,000 HP, rampages and enrages a lot. Dual hits for 400 damage max, bashes for 250, uses Gravity Flux and AE dispel. Because the gravity flux can literally throw you across the zone, you want to fight him inside a building near his spawn point (marked 'E' on the map), and keep the tanks huddled in a corner. SHUT OFF BARD SONGS! That's how we agroed him once.
He CAN be slowed, but need a 60 shaman. Hit him with Malo and Tash (bye-bye enchanter) and then have the shaman slow him. Gotta re-slow every four minutes. MT should solo for about 30 seconds with defensive disc. Druid DoTs all stick if he's been debuffed. More susceptible to cold than fire nukes. He dispels like crazy and he dispels from the top of the buff list down, so put your vital buffs at the bottom and use an insta-click item like JBoots or gobby earring. His drop list is very long.
Tunarian Scimitar - 8/19 +6 WIS +40 mana, druid only.
Dawnchaser - 11/25 piercing (rapier), bard only.
Vexthorne - 9/19 piercing (rapier), rogue only.
Briarzephyr - 9/19 1HS (falchion), ranger only.
Blood Moon - 18/28 1HS +10 STR (scythe), HUM/DE SK only.
Beckon - 30/42 2HS +10 INT (scythe), TRL/OGR SK only.
Sunderfury - 25/36 2HS, effect of Haste (permanent), warrior only.
Gardash - 30/58 +15 WIS 2HB, TRL/OGR shaman only.
Shield of the Immaculate - AC25 +10 STR +25 SV disease, unlimited charges of Cure Disease, paladin only.
Encyclopedia Necrotheurgia - currently the only known focus object for necromancers (holding it while summoning pet makes the pet more powerful).
Diamond Rod - 5 charges of Diamondskin, wizard only, crap item.
Rod of Unbound Thought - 5 charges of clarity, wizard only.
Eye of Innoruuk - Wizard only, AC 5 Int +5 Magic Resist +10 Mana +55
Bloodstar Pendant - AC 5 Str +9 Wis +9 Int +9 Cha +9 MR/FR/CR/PR/DR +5, Human only
Triumphant Mask - AC 10 Str +7 Agi +7 Wis +7 Cha +7 MR +20, Half-elf only
Hotof's Bracer - AC 10 Str +10 Wis +10 Cha +10 FR/CR +15. Wood Elf only, all WE classes.
Brewer's Mesh Cloak - AC 13 Str +12 Wis +12 HP +50 Mana +50, Dwarf only
Compiled from numerous guides around the Web, plus my own experiences.